Pumpkin Painter [2023 Halloween Dutchie Base]
Coming back from an over a year long art block, I am finally making another base, this time for Halloween 2023, I had a lot of fun drawing this and I hope you guys enjoy it too, it has many toggles which will be listed below, make sure you read this whole description to see what you can do with this base.
This base comes with 3 files, 2 .psd files which include all the layers all the folders and all the shading One is a big file with a larger canvas size for more detail, the other a smaller canvas sacraficing some detail for a smaller file size for more to use, and a .png file which is one set of lines on a transparent background.
(Please not that all of these features are negated in the .png file which is just the one set of lines.)
List of different customization and toggles:
- Skull mask toggle
- Decor toggles for each piece of decor
- 4 different horns
- 7 different spikes
- Fluff and Feather options for the head, cheeks, ears, and elbows
Do's and Dont's:
Do:
- Edit this base however you may like even altering the species.
-Feel free to post about base fill ins, but they must not be more than $10!
- Feel free to add clothes, props, etc. to this base when editing.
- Always always always credit me for the base work.
-Make sure to have fun :D
Dont's:
- Do NOT remove my little watermark in the top right.
- Please don't make this base NSFW, I hate having to put this on here but it happens.
Some additional notes about the base (Purely just for the .psd file):
- The ram horns conflict with the feathered cheeks
- Everything is organized in folders and sub-folder and all layers are named (There are over 2000 of them (Mostly shading layers))
- You color your designs on the layers named ''ColorHere''
- Any layers with lighting or shading can have their color altered!, simply click the little box called ''Protect alpha'' (It may be different on your program), and this will allow you to color on that layer without messing up any shading, allowing you to change the color of the shading.